1d ago

Senior Pipeline Technical Artist

Switzerland

โœจ $130k-$160k / yearest.

full-timesenior Remotegaming

๐Ÿ›  Tech Stack

๐Ÿ’ผ About This Role

You'll own the DCC Tools domain as the primary technical expert supporting art teams. You'll consolidate and standardize Python-based tools and automation across Maya, 3DS Max, and Substance. This role bridges technical and artistic stakeholders in a fully remote, collaborative game development environment.

๐ŸŽฏ What You'll Do

  • Own DCC Tools domain supporting rigging, modeling, animation, and environment art teams.
  • Define and maintain interfaces between pipeline engineering and art departments.
  • Consolidate, standardize, and document DCC toolsets across Maya, 3DS Max, Substance Painter, and Photoshop.
  • Develop and maintain Python-based tools and automation for content creation workflows.

๐Ÿ“‹ Requirements

  • 5+ years experience in Technical Art or Pipeline Engineering.
  • Expert-level Python programming with OOP design principles.
  • Strong experience with at least one major DCC tool (3DS Max or Substance Painter/Designer).
  • Experience with production tracking systems integrated within DCC environments.

โœจ Nice to Have

  • Maya experience preferred.
  • Hands-on experience with asset export pipelines.
  • Experience in the games industry.

๐ŸŽ Benefits & Perks

  • ๐Ÿ–๏ธ Fully remote work with global flexibility.
  • ๐Ÿฉบ Private medical and dental healthcare coverage.
  • ๐Ÿ’ฐ Discretionary studio bonus.
  • ๐Ÿ’ป High-end equipment provided for remote setup.
  • โš–๏ธ Strong work-life balance with studio shutdown periods.

๐Ÿ“จ Hiring Process

Estimated timeline: 2-3 weeks ยท AI estimate

  1. 1Recruiter Callยท 30 min
  2. 2Technical Interviewยท 60 min
  3. 3Hiring Manager Interviewยท 45 min
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