4h ago
World Art - Features Intern
Netherlands, Amsterdam
internshipinternVideo Games
Tech Stack
Description
You will create and integrate speedmodel assets into the game engine, design reusable environments for world dressing and gameplay/combat areas, and participate in collaborative reviews and playtesting. This internship offers hands-on experience in world-building and game development at a leading studio.
Requirements
- Currently enrolled in a Dutch school in relevant field
- Able to work on-site in Amsterdam studio
- Available for internship starting September 2026
- Good understanding of silhouette and composition for visually impressive scenes
- Experience with DCC package and game engine such as Unity or Unreal
Responsibilities
- Create and integrate speedmodel assets into game engine
- Design reusable modular environments for world dressing and gameplay/combat
- Design unique environments with specific gameplay/combat requirements
- Participate in playtesting sessions and collaborative meetings
- Assist team in troubleshooting technical issues related to World art
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