4h ago

World Art - Features Intern

Netherlands, Amsterdam
internshipinternVideo Games

Tech Stack

Description

You will create and integrate speedmodel assets into the game engine, design reusable environments for world dressing and gameplay/combat areas, and participate in collaborative reviews and playtesting. This internship offers hands-on experience in world-building and game development at a leading studio.

Requirements

  • Currently enrolled in a Dutch school in relevant field
  • Able to work on-site in Amsterdam studio
  • Available for internship starting September 2026
  • Good understanding of silhouette and composition for visually impressive scenes
  • Experience with DCC package and game engine such as Unity or Unreal

Responsibilities

  • Create and integrate speedmodel assets into game engine
  • Design reusable modular environments for world dressing and gameplay/combat
  • Design unique environments with specific gameplay/combat requirements
  • Participate in playtesting sessions and collaborative meetings
  • Assist team in troubleshooting technical issues related to World art
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