about 3 hours ago

Lead VFX Artist

Montréal, Quebec, Canada
full-timeseniorVideo Games

Tech Stack

Description

You will lead a team of VFX artists to drive the creation, implementation, and optimization of cutting-edge visual effects for BioShock 4 using Unreal Engine 5 and Niagara. You'll set technical benchmarks, develop pipelines, and collaborate across disciplines to bring the game's world to life.

Requirements

  • 8+ years in game development, with 3+ years in Senior or Lead capacity.
  • 1 or more AAA console or PC titles shipped from concept to launch.
  • Bachelor's Degree in Art or equivalent work experience.
  • 5+ years professional VFX experience in video games.
  • Expert knowledge of Unreal Engine 5 (Niagara, Material Editor, Sequencer, Blueprint integration).
  • Strong understanding of real-time pipelines, asset workflows, and performance budgets.
  • Solid grasp of timing, motion, and visual storytelling.
  • Experience with particle simulation and dynamic materials.
  • Excellent communication and leadership skills.
  • Proficiency in French and English required for Quebec candidates.

Responsibilities

  • Design, prototype, and implement real-time visual effects using Unreal Engine 5 and Niagara.
  • Refine artistic style and quality bar for VFX, ensuring alignment with creative vision.
  • Develop, document, and maintain efficient VFX pipelines, including asset workflows and optimization guidelines.
  • Partner with Tech Art and Engineering to troubleshoot, profile, and optimize effects across multiple platforms.
  • Establish best practices for asset creation, shader usage, GPU/CPU performance, and memory footprint.
  • Lead, mentor, and provide feedback to a team of VFX artists.
  • Work closely with other departments to integrate VFX seamlessly into gameplay.
  • Act as primary point of contact for all VFX-related topics.
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