about 3 hours ago
Lead UI Engineer
San Mateo, California, United States
$133,900-$198,160 / year
full-timeleadVideo Games
Tech Stack
Description
You will provide technical direction for a AAA multiplayer project and lead a team of UI engineers, designing and building scalable, high-performance UI systems using modern UE5 frameworks. You'll partner closely with design and engineering to create inclusive, accessible interfaces for global deployment.
Requirements
- 7+ years of professional game programming experience, including at least 2 shipped AAA titles in a Senior or Lead UI role.
- Deep technical knowledge of Unreal Engine UI systems, specifically CommonUI, UMG, Slate, and MVVM patterns.
- Expert C++ programming skills, specifically regarding asynchronous data handling, memory management, and C++/Blueprint interoperability.
- Direct experience resolving UI-related console certification issues (TRC/TCR) for PlayStation and/or Xbox platforms.
- Practical understanding of the Unreal material pipeline as applied to building performant UI materials and shaders.
Responsibilities
- Engage creatively with Design and Production on new features to identify opportunities, challenges and cost.
- Direct the technical design and implementation of the game’s UI using highly supported / best-in-class patterns and UE frameworks.
- Maintain robust solutions for asynchronous asset management and integration with latent backend services while maintaining a responsive user experience.
- Manage UI performance and memory budgets. Leverage GPU where needed to support competitive, high framerate play.
- Ensure UI implementations meet first party certification requirements.
- Build UI systems designed for global deployment – supporting dynamic text scaling, diverse font sets, complex string tables, and right-to-left languages.
- Implement comprehensive accessibility features to support inclusive UX design.
- Architect data-driven UI systems that support server-side configuration.
- Mentor a team of UI engineers, conduct code reviews, and develop workflows to improve the efficiency of the UI/UX design team.
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