6h ago
Technical Artist
Los Angeles, United States
$7280k-$12792k / year
contractseniorgaming
๐ Tech Stack
๐ผ About This Role
You'll support the Virtual Art Department on an exciting new project, delivering high-fidelity photo-real Virtual Production projects in Unreal Engine. You will ensure solid workflows that optimize iteration and runtime performance. This role offers a chance to work at the intersection of art and technology on cutting-edge projects.
๐ฏ What You'll Do
- Provide technical expertise and solutions to artists, animators, and riggers
- Collaborate across departments to devise quality and efficiency solutions
- Set performance and memory objectives with testing methods
- Manage multiple concurrent tasks from planning to delivery
๐ Requirements
- Expertise in DCC tools (Maya, Max, Blender, Substance, Photoshop)
- Proficiency in Unreal Engine including Blueprinting and Virtual Production pipelines
- Strong understanding of realtime performance constraints and bottleneck resolution
- Experience with photo-real PC projects and color-managed pipelines (ACES/OCIO)
โจ Nice to Have
- Shader development (HLSL/GLSL)
- Performance profiling tools experience
- Scripting in Python or similar
๐ Benefits & Perks
- ๐ Cutting-edge project in Virtual Production
- ๐ฐ Competitive contract rate
- ๐ Onsite collaboration in Los Angeles
๐จ Hiring Process
Estimated timeline: 2-3 weeks ยท AI estimate
- 1Recruiter Screenยท 30 min
- 2Technical Interviewยท 60 min
- 3Portfolio Reviewยท 45 min
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