3h ago

Manager, Technical Art - Rendering, Unpublished R&D Product

Sydney, Australia

$135,700-$203,600 / year

full-timeseniorvideo games

Tech Stack

Description

You'll lead a team of technical artists, define rendering and lighting requirements, own artist-facing pipeline interfaces, and collaborate with engineering to balance visual fidelity with performance. Your work will directly shape the visual identity of an exciting unannounced title.

Requirements

  • 6+ years as a Technical Artist in games or related industry
  • Experience with Unreal Engine lighting, rendering, and scripting
  • Proficiency in Maya, 3DS Max, Houdini, Substance Suite, or Blender
  • In-depth understanding of real-time rendering and optimization
  • Strong communication skills to bridge art and engineering

Responsibilities

  • Manage a team of technical artists, providing coaching and guidance
  • Partner with Art Leadership to define rendering and lighting requirements
  • Own and support artist-facing interfaces to the rendering pipeline
  • Evaluate performance implications of rendering features with Engineering
  • Optimize asset pipeline and integrate lighting/rendering workflows
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