7h ago

Principal Combat Designer

Netherlands

โœจ $130k-$180k / yearest.

full-timesenior Remotegaming

๐Ÿ›  Tech Stack

๐Ÿ’ผ About This Role

You'll define and execute the vision for combat systems in a competitive online multiplayer game, working with cross-disciplinary leads to ensure responsive and engaging gameplay. This role involves prototyping, iterating, and refining mechanics to achieve high polish and balance. You'll act as a key advocate for player experience, prioritizing clarity and fun.

๐ŸŽฏ What You'll Do

  • Collaborate with Design Director to define combat system vision.
  • Design and implement player combat mechanics and abilities.
  • Work with art and engineering to ensure alignment on systems.
  • Prototype and refine combat systems for polish and balance.
  • Advocate for player experience in all combat design decisions.

๐Ÿ“‹ Requirements

  • AAA title experience as senior or principal designer on at least two shipped games.
  • Combat design expertise in modern multiplayer games.
  • Hands-on Unreal Engine proficiency (UE5 preferred).
  • Deep understanding of gameplay systems like combat loops and balance frameworks.

๐ŸŽ Benefits & Perks

  • ๐ŸŒ Fully remote work model.
  • ๐Ÿ–๏ธ Generous PTO plus summer/winter studio closures.
  • ๐Ÿฅ Private medical and dental healthcare coverage.
  • ๐Ÿ’ป Top-tier home office equipment provided.
  • ๐Ÿ’ฐ Discretionary studio performance bonus.

๐Ÿ“จ Hiring Process

Estimated timeline: 2-4 weeks ยท AI estimate

  1. 1Recruiter Callยท 30 min
  2. 2Technical Interviewยท 60 min
  3. 3Portfolio Reviewยท 45 min
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