7h ago
Principal Combat Designer
Netherlands
โจ $130k-$180k / yearest.
full-timesenior Remotegaming
๐ Tech Stack
๐ผ About This Role
You'll define and execute the vision for combat systems in a competitive online multiplayer game, working with cross-disciplinary leads to ensure responsive and engaging gameplay. This role involves prototyping, iterating, and refining mechanics to achieve high polish and balance. You'll act as a key advocate for player experience, prioritizing clarity and fun.
๐ฏ What You'll Do
- Collaborate with Design Director to define combat system vision.
- Design and implement player combat mechanics and abilities.
- Work with art and engineering to ensure alignment on systems.
- Prototype and refine combat systems for polish and balance.
- Advocate for player experience in all combat design decisions.
๐ Requirements
- AAA title experience as senior or principal designer on at least two shipped games.
- Combat design expertise in modern multiplayer games.
- Hands-on Unreal Engine proficiency (UE5 preferred).
- Deep understanding of gameplay systems like combat loops and balance frameworks.
๐ Benefits & Perks
- ๐ Fully remote work model.
- ๐๏ธ Generous PTO plus summer/winter studio closures.
- ๐ฅ Private medical and dental healthcare coverage.
- ๐ป Top-tier home office equipment provided.
- ๐ฐ Discretionary studio performance bonus.
๐จ Hiring Process
Estimated timeline: 2-4 weeks ยท AI estimate
- 1Recruiter Callยท 30 min
- 2Technical Interviewยท 60 min
- 3Portfolio Reviewยท 45 min
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