about 4 hours ago
Senior Technical Animator
Montréal, Quebec, Canada
full-timeseniorVideo Games
Tech Stack
Description
You will work with a passionate development team to build scalable animation systems and workflows for BioShock, implementing and optimizing assets, authoring Animation Blueprints, and mentoring others in technical best practices.
Requirements
- Previous experience in games development, preferably with at least one AAA title shipped.
- Thorough knowledge of Animation Graphs, Blend Trees, Sequencer, State Machines.
- Understanding of procedural runtime animation solutions (IK, Retargeting, Ragdoll, Cloth, Motion Matching, etc.).
- Proficient in scripting (Python, MEL, or other) to streamline animation pipeline.
- Understanding of reducing workload and improving character believability.
- Understanding of documenting workflows and sharing knowledge.
- Knowledge of applying animation principles for seamless motion combinations.
Responsibilities
- Implement and set up assets in the game engine.
- Troubleshoot animation issues in Maya and the game engine.
- Ensure assets and systems are optimized for run-time performance.
- Author and maintain Animation Blueprints.
- Author and maintain procedural animation (cloth, IK, etc.).
- Tune and troubleshoot Motion Matching locomotion.
- Refine workflows and content authoring processes.
- Mentor and teach others on tool usages and technical workflows.
- Create written or video documentation.
- Take an active role in structure, organization, and performance of animation systems.
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