23h ago
Staff Data Engineer
San Francisco, CA, USA
$178.3k-$267.5k / year
full-timeseniorgaming
๐ Tech Stack
๐ผ About This Role
You'll architect and implement high-throughput, low-latency data pipelines for Unity's near real-time reporting platform, ensuring correctness and scalability in a high-volume production environment. This high-impact role combines distributed systems, stream processing, and cloud-native infrastructure.
๐ฏ What You'll Do
- Design and implement near real-time data pipelines and reporting infrastructure.
- Architect distributed stream and batch processing systems using Flink, Spark, Airflow.
- Ensure production-grade reliability, observability, and operability across distributed systems.
- Collaborate cross-functionally to define scalable reporting solutions.
๐ Requirements
- Distributed systems and systems design foundation.
- Hands-on experience with large-scale data processing systems.
- Deep understanding of streaming concepts (exactly-once, event-time, stateful processing).
- Production experience with Apache Flink, Spark, Kafka, or similar.
โจ Nice to Have
- Experience with workflow orchestration (e.g., Airflow).
- Proficiency in Python, Java, or Scala.
- Cloud-native architecture familiarity (Kubernetes, containerization).
๐ Benefits & Perks
- ๐ฅ Comprehensive health, life, and disability insurance
- ๐๏ธ Generous vacation and personal days
- ๐ Employee stock ownership
- ๐ฝ๏ธ Office food snacks
- ๐ง Mental Health and Wellbeing programs
๐จ Hiring Process
Estimated timeline: 2-4 weeks ยท AI estimate
- 1Recruiter Screenยท 30 min
- 2Technical Interviewยท 60 min
- 3System Design Interviewยท 60 min
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