23h ago

Staff Data Engineer

San Francisco, CA, USA

$178.3k-$267.5k / year

full-timeseniorgaming

๐Ÿ›  Tech Stack

๐Ÿ’ผ About This Role

You'll architect and implement high-throughput, low-latency data pipelines for Unity's near real-time reporting platform, ensuring correctness and scalability in a high-volume production environment. This high-impact role combines distributed systems, stream processing, and cloud-native infrastructure.

๐ŸŽฏ What You'll Do

  • Design and implement near real-time data pipelines and reporting infrastructure.
  • Architect distributed stream and batch processing systems using Flink, Spark, Airflow.
  • Ensure production-grade reliability, observability, and operability across distributed systems.
  • Collaborate cross-functionally to define scalable reporting solutions.

๐Ÿ“‹ Requirements

  • Distributed systems and systems design foundation.
  • Hands-on experience with large-scale data processing systems.
  • Deep understanding of streaming concepts (exactly-once, event-time, stateful processing).
  • Production experience with Apache Flink, Spark, Kafka, or similar.

โœจ Nice to Have

  • Experience with workflow orchestration (e.g., Airflow).
  • Proficiency in Python, Java, or Scala.
  • Cloud-native architecture familiarity (Kubernetes, containerization).

๐ŸŽ Benefits & Perks

  • ๐Ÿฅ Comprehensive health, life, and disability insurance
  • ๐Ÿ–๏ธ Generous vacation and personal days
  • ๐Ÿ“ˆ Employee stock ownership
  • ๐Ÿฝ๏ธ Office food snacks
  • ๐Ÿง  Mental Health and Wellbeing programs

๐Ÿ“จ Hiring Process

Estimated timeline: 2-4 weeks ยท AI estimate

  1. 1Recruiter Screenยท 30 min
  2. 2Technical Interviewยท 60 min
  3. 3System Design Interviewยท 60 min
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