16h ago
Principal Animation Artist
Shanghai, China
$847.8k-$1441.2k / year
full-timeseniorgaming
๐ Tech Stack
๐ผ About This Role
You'll define craft standards and coach the animation team for an unpublished R&D product at Riot Games. You will own player-facing animation systems from early ideation to final release, ensuring responsive gameplay animation. This role offers the chance to shape animation pipelines and influence cross-discipline collaboration.
๐ฏ What You'll Do
- Drive quality and direction of gameplay animation
- Own and evolve multiple player-facing animation systems
- Define animation best practices and workflows
- Partner with design and engineering on animation systems
- Mentor and guide animators across the team
๐ Requirements
- 8+ years of experience in game or entertainment animation
- Expert proficiency in Maya
- Extensive experience with Unreal Engine
- Deep understanding of animation systems and state machines
- Fluent in Mandarin Chinese
โจ Nice to Have
- Proficiency in English
- Background in both gameplay and cinematic animation
- Experience with complex system design and engineering
๐ Benefits & Perks
- ๐ฐ Competitive base salary (ยฅ847,800 - ยฅ1,441,200 CNY)
๐จ Hiring Process
Estimated timeline: 3-5 weeks
- 1Portfolio/Demo Reel Reviewยท 1 week
- 2Art Testยท 1 week
- 3Interview with Art Directorยท 1 hour
- 4Team Interviewsยท 2 hours
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