1d ago

Principal Engineer, Studio Builder Tools

San Mateo, CA, United States

$345k-$399.4k / year

full-timelead Hybridgaming

๐Ÿ›  Tech Stack

๐Ÿ’ผ About This Role

You'll work on interactive, developer-facing tools and reusable tooling frameworks for Roblox Studio. You will have a direct impact on how streamlined and enjoyable making games on Roblox is for hundreds of thousands developers worldwide. You'll define architecture and implement reusable tooling frameworks.

๐ŸŽฏ What You'll Do

  • Work on various interactive tools for Roblox game developers
  • Define architecture and implement reusable tooling frameworks
  • Own and deliver complex technical projects from planning through execution
  • Design and execute on the architecture and technical direction

๐Ÿ“‹ Requirements

  • 8+ years in developing and deploying user-facing applications
  • Bachelor's degree in Computer Science or similar technical field
  • 3+ years of experience with C++ or another lower-level language
  • Passion for end-user experience

โœจ Nice to Have

  • Experience with UI frameworks like React, Cocoa, WPF, or others
  • Experience in making developer-, engineer- or artist-facing tools such as game development tooling, CADs, 3D editors, design tools

๐ŸŽ Benefits & Perks

  • ๐Ÿ–๏ธ Equity compensation
  • ๐Ÿ–๏ธ Benefits package as described on company page

๐Ÿ“จ Hiring Process

Estimated timeline: 2-4 weeks ยท AI estimate

  1. 1Recruiter Screenยท 30 min
  2. 2Technical Interviewยท 60 min
  3. 3System Design Interviewยท 60 min
  4. 4Hiring Manager Interviewยท 45 min
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