1d ago
Principal Engineer, Studio Builder Tools
San Mateo, CA, United States
$345k-$399.4k / year
full-timelead Hybridgaming
๐ Tech Stack
๐ผ About This Role
You'll work on interactive, developer-facing tools and reusable tooling frameworks for Roblox Studio. You will have a direct impact on how streamlined and enjoyable making games on Roblox is for hundreds of thousands developers worldwide. You'll define architecture and implement reusable tooling frameworks.
๐ฏ What You'll Do
- Work on various interactive tools for Roblox game developers
- Define architecture and implement reusable tooling frameworks
- Own and deliver complex technical projects from planning through execution
- Design and execute on the architecture and technical direction
๐ Requirements
- 8+ years in developing and deploying user-facing applications
- Bachelor's degree in Computer Science or similar technical field
- 3+ years of experience with C++ or another lower-level language
- Passion for end-user experience
โจ Nice to Have
- Experience with UI frameworks like React, Cocoa, WPF, or others
- Experience in making developer-, engineer- or artist-facing tools such as game development tooling, CADs, 3D editors, design tools
๐ Benefits & Perks
- ๐๏ธ Equity compensation
- ๐๏ธ Benefits package as described on company page
๐จ Hiring Process
Estimated timeline: 2-4 weeks ยท AI estimate
- 1Recruiter Screenยท 30 min
- 2Technical Interviewยท 60 min
- 3System Design Interviewยท 60 min
- 4Hiring Manager Interviewยท 45 min
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