6h ago
Principal Combat Designer
Switzerland
โจ $200k-$280k / yearest.
full-timelead Remotegaming
๐ Tech Stack
๐ผ About This Role
You'll define and refine the core combat experience of a AAA online multiplayer game, collaborating with directors and cross-disciplinary leads to translate vision into finely tuned gameplay systems. This role offers the chance to shape how players engage moment-to-moment in a player-first competitive environment.
๐ฏ What You'll Do
- Define and execute combat systems vision with the Design Director
- Design and implement weapons, abilities, and core gameplay interactions
- Collaborate with art and engineering leads to align gameplay systems
- Prototype and refine combat systems for polish and balance
๐ Requirements
- Proven experience as senior or principal designer on at least two shipped AAA titles
- Strong expertise in combat design and gameplay systems within AAA or multiplayer games
- Advanced proficiency with Unreal Engine (UE5 preferred) and game design tools
- Deep understanding of core gameplay systems like combat loops, player abilities, and balance
โจ Nice to Have
- Experience with competitive online multiplayer game design
- Familiarity with modern industry trends in combat systems
- Ability to design and balance multiplayer weapons and abilities
๐ Benefits & Perks
- ๐๏ธ Fully remote work
- ๐ฐ Discretionary studio performance bonus
- ๐ฅ Private medical and dental healthcare
- ๐ฅ๏ธ Top-tier home office equipment
- ๐ง Annual health and wellbeing allowance
๐จ Hiring Process
Estimated timeline: 2-4 weeks ยท AI estimate
- 1Recruiter Screenยท 30 min
- 2Technical Interviewยท 60 min
- 3Design Portfolio Reviewยท 60 min
- 4Hiring Manager Interviewยท 45 min
0 0 0