3h ago
Principal Software Engineer - Game Engine Systems
San Mateo, CA, United States
$293,800-$343,340 / year
full-timeseniorVideo Games / Online Platforms
Tech Stack
Description
As a Principal Engineer on the Engine Networking Team, you will lead efforts to ensure real-time, near-synchronous communication of game state across Roblox's platform, working on asset loading, rendering, and networking to deliver a smooth experience for millions of players worldwide.
Requirements
- Amazing systems-level C++ programmer
- Deep understanding of game networking, asset loading, and rendering
- Experience with multi-player game engine internals
- Experience with large multithreaded distributed systems serving millions of users
- Knowledge of operating system-level behavior
Responsibilities
- Lead engineers with 8+ years of industry experience
- Optimize game networking and asset loading for real-time communication
- Work on multi-player game engine architecture focused on scale, performance, latency, and throughput
- Improve client/server environments and multithreaded distributed systems
- Support Roblox across desktop, mobile, and console devices
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