12h ago
Staff Software Engineer, Gameplay
Guangzhou, China
โจ $150k-$250k / yearest.
full-timeseniorgaming
๐ Tech Stack
๐ผ About This Role
You'll design and implement core gameplay systems for an unannounced R&D product at Riot Games, taking technical leadership in complex projects. You'll make pragmatic decisions amidst uncertainty to deliver player-facing experiences that evolve over the long term. This role also drives the practical application of AI Agent capabilities in R&D workflows.
๐ฏ What You'll Do
- Design and implement core gameplay systems
- Collaborate with design, art, and product teams
- Optimize performance and stability iteratively
- Identify bottlenecks and improve tools and workflows
- Provide technical mentorship to the team
๐ Requirements
- 6-8 years of game development experience as a core engineer or lead
- Proficiency in C++ with solid engineering practices
- Experience with Unreal Engine Gameplay Framework
- Practical experience with AI Agent capabilities
โจ Nice to Have
- Master's degree or higher in Computer Science
- Experience as technical lead on a shipped title
- Deep knowledge of additional Unreal Engine modules
๐จ Hiring Process
Estimated timeline: 2-4 weeks ยท AI estimate
- 1Recruiter screenยท 30 min
- 2Technical phone interviewยท 60 min
- 3On-site interviewsยท 4 hours
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