5h ago

Principal Combat Designer

Spain

full-timelead Remotegaming

๐Ÿ›  Tech Stack

๐Ÿ’ผ About This Role

You'll define and refine the core combat experience for a high-quality online multiplayer game. Your work will directly shape how players engage and compete, ensuring combat feels responsive and deeply engaging. You'll collaborate with cross-disciplinary leads to translate high-level vision into finely tuned systems.

๐ŸŽฏ What You'll Do

  • Define and execute the vision for combat systems in a competitive multiplayer environment.
  • Design and implement advanced player combat mechanics, including weapons and abilities.
  • Collaborate with art, engineering, and discipline leads to align on gameplay systems.
  • Prototype, iterate, and refine combat systems for polish, balance, and responsiveness.

๐Ÿ“‹ Requirements

  • At least two shipped AAA titles as senior or principal designer focused on gameplay or combat systems.
  • Strong expertise in combat design and gameplay systems within modern AAA or multiplayer games.
  • Advanced proficiency with Unreal Engine (UE5 preferred) and game design tools.
  • Deep understanding of core gameplay systems such as combat loops, player abilities, and weapons design.

โœจ Nice to Have

  • Experience with competitive online multiplayer games.
  • Knowledge of industry trends and modern combat systems.

๐ŸŽ Benefits & Perks

  • ๐Ÿ–๏ธ Fully remote work with flexibility.
  • ๐Ÿฅ Private medical and dental healthcare coverage.
  • ๐Ÿง  Mental health support program.
  • ๐Ÿ’ป Top-tier home office equipment provided.
  • ๐ŸŽ Discretionary studio performance bonus.

๐Ÿ“จ Hiring Process

Estimated timeline: 2-4 weeks ยท AI estimate

  1. 1Recruiter callยท 30 min
  2. 2Design interviewยท 60 min
  3. 3Technical assessmentยท 60 min
0 0 0