1d ago
Senior Pipeline Technical Artist
Italy
โจ $100k-$130k / yearest.
full-timesenior Remotegaming
๐ Tech Stack
๐ผ About This Role
You'll own the DCC Tools domain as the primary technical expert supporting rigging, modeling, animation, and environment art teams. You'll consolidate, standardize, and document tool sets across Maya and Substance Painter to ensure a unified, reliable pipeline. Operating in a fully remote game development environment, you'll act as the central coordinator between technical and artistic stakeholders.
๐ฏ What You'll Do
- Act as primary technical expert for rigging, modeling, animation, and environment art teams.
- Define and maintain interfaces between pipeline engineering and art departments.
- Consolidate, standardize, and document DCC toolsets across Maya, 3DS Max, and Substance tools.
- Develop and maintain Python-based tools for content creation workflows.
๐ Requirements
- 5+ years in Technical Art, Pipeline Engineering, or related roles.
- Expert-level Python programming with OOP design.
- Experience with 3DS Max or Substance Painter/Designer.
- Strong experience with production tracking systems integrated in DCC environments.
โจ Nice to Have
- Maya experience preferred.
- Experience with asset export pipelines.
- Strong communication skills with cross-functional teams.
๐ Benefits & Perks
- ๐ Fully remote work with global flexibility.
- ๐๏ธ Generous PTO plus separate summer and winter shutdowns.
- ๐ฅ Private medical/dental and mental health support.
- ๐ป High-end equipment provided for remote setup.
- ๐ฐ Discretionary studio bonus.
๐จ Hiring Process
Estimated timeline: 2-4 weeks ยท AI estimate
- 1Recruiter Screenยท 30 min
- 2Technical Interviewยท 60 min
- 3Hiring Manager Interviewยท 45 min
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