3h ago
Technical Artist
Vancouver, BC, Canada
$85k-$95k / year
full-time RemoteVideo Games
🛠 Tech Stack
💼 About This Role
You'll act as a bridge between art and engineering, supporting content creation and improving workflows for a remote-first game studio. You'll solve complex technical and creative challenges to push visual quality while respecting constraints. This is a contract role on a small, high-performing team.
🎯 What You'll Do
- Bridge communication between Art, Engineering, and the game engine.
- Support artists with asset integration, debugging, and optimization.
- Build and maintain tools, scripts, and workflows for artist productivity.
- Identify visual or performance issues and devise solutions.
📋 Requirements
- Real-time content development and game art pipelines understanding.
- Programming or scripting experience (e.g., C++, C#, Python).
- Experience with DCC tools such as Maya.
- Strong understanding of asset management and version control.
✨ Nice to Have
- Understanding of shader development and material systems.
- Experience with particle systems and real-time visual effects.
- Experience with Unreal or Unity engines.
🚩 Heads Up
- Contract position but no end date specified.
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