about 3 hours ago

Lead Lighting Artist

Brighton, England, United Kingdom
full-timelead HybridVideo Games

Tech Stack

Description

You will drive the lighting vision for our AAA narrative-driven games, using Unreal Engine 5 to create real-time lighting for gameplay, cinematics, and marketing assets while collaborating with engineering and art teams to balance visual quality with performance. As a leader, you will set lighting standards, mentor artists, and help deliver polished, emotionally impactful results.

Requirements

  • Strong portfolio showcasing high-quality real-time lighting in Unreal Engine, including gameplay, cinematics, and marketing assets
  • Experience in a Lead Lighting Artist role on shipped titles
  • Deep hands-on experience lighting complex scenes using UE5
  • Excellent understanding of lighting fundamentals such as color, contrast, exposure, composition, and mood
  • Strong technical awareness of real-time rendering constraints, profiling, and optimization
  • Understanding of grading and colour pipelines
  • Deep practical knowledge of Unreal Engine 5 lighting systems and workflows
  • Comfortable working closely with engineers
  • Experience capturing, processing, and implementing HDR skies / sky domes
  • Clear communication skills

Responsibilities

  • Help define and execute the lighting vision in alignment with the game's art direction
  • Set and maintain lighting standards and best practices
  • Lead lighting for real-time gameplay and in-engine cinematics
  • Collaborate on high-end marketing and promotional assets
  • Act as a go-to expert for UE5 lighting, using Lumen, Virtual Shadow Maps, exposure, post-processing
  • Partner with Technical Art and Engineering to explore new features and improve workflows
  • Take ownership of lighting performance and identify issues early
  • Provide artistic and technical guidance to lighting artists through reviews, feedback, and hands-on support
  • Help plan and scope lighting work
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