1d ago
Senior Pipeline Technical Artist
Germany
โจ $95k-$135k / yearest.
full-timesenior Remotegaming
๐ Tech Stack
๐ผ About This Role
You'll own the DCC Tools domain as the central technical expert, supporting rigging, modeling, animation, and environment art teams in a fully remote game studio. Your core impact is building and maintaining robust Python-based automation systems and consolidating fragmented tools into a unified, reliable pipeline. You'll act as the key coordination point between technical and artistic stakeholders, ensuring clarity in tools and workflows.
๐ฏ What You'll Do
- Define and maintain interfaces between pipeline engineering and art departments.
- Consolidate and standardize DCC toolsets across Maya, 3DS Max, and Substance tools.
- Develop and maintain Python-based tools and automation systems.
- Research and prototype new pipeline strategies for production efficiency.
๐ Requirements
- 5+ years in Technical Art, Pipeline Engineering, or related roles.
- Expert-level Python programming with OOP design principles.
- Strong experience with at least one major DCC tool (3DS Max or Substance).
- Deep understanding of artist workflows across rigging, modeling, animation, and environment art.
โจ Nice to Have
- Maya experience preferred.
- Solid experience with production tracking systems integrated within DCC environments.
- Hands-on experience with asset export pipelines.
๐ Benefits & Perks
- ๐ Fully remote work environment with global flexibility.
- ๐๏ธ Generous PTO plus separate summer and winter studio shutdown periods.
- ๐ฉบ Private medical and dental healthcare coverage.
- ๐ฐ Discretionary studio bonus and annual health/wellbeing allowance.
- ๐ฅ๏ธ High-end equipment provided for remote setup.
๐จ Hiring Process
Estimated timeline: 2-4 weeks ยท AI estimate
- 1Recruiter Screenยท 30 min
- 2Technical Interviewยท 60 min
- 3Take-home Assignmentยท 2-3 hours
- 4Onsite/Final Interviewยท 60 min
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