6h ago
Developer Technology Engineer
US
$201.6k-$284.6k / year
full-timesenior Remotegaming
π Tech Stack
πΌ About This Role
You'll collaborate directly with game developers to optimize CPU and GPU technologies for high-performance gaming applications. Your work will improve performance, reliability, and visual fidelity across game engines and rendering pipelines. This role offers the chance to influence next-generation gaming and engage with industry-leading developers.
π― What You'll Do
- Optimize game performance, reliability, and visual quality on modern CPU and GPU platforms.
- Debug and improve rendering pipelines, shaders, APIs, game engines, and graphics tools.
- Collaborate with hardware, driver, and feature development teams to resolve technical issues.
- Develop technical documentation, best practices, and educational resources for developers.
π Requirements
- 5+ years of experience with GPU and/or CPU game technologies.
- Advanced proficiency in HLSL and C/C++ programming.
- Hands-on experience with DirectX 12 and modern graphics APIs.
- Familiarity with performance tools such as PIX, RenderDoc, WPA, and GPUView.
β¨ Nice to Have
- Experience with Vulkan, GLSL, and Unreal Engine optimization.
- Knowledge of Windows architecture, x86 architecture, and developer tooling.
π Benefits & Perks
- π° Competitive salary ($201,580 - $284,580 USD)
- π¦ Stock bonuses and performance-based rewards
- π₯ Medical, retirement, and wellness benefits
- ποΈ Generous paid time off
- π Fully remote work model
π¨ Hiring Process
Estimated timeline: 2-4 weeks Β· AI estimate
- 1Recruiter ScreenΒ· 30 min
- 2Technical InterviewΒ· 60 min
- 3Hiring Manager InterviewΒ· 45 min
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