6h ago

Principal Combat Designer

Remote, Canada

โœจ $130k-$200k / yearest.

full-timelead Remotegaming

๐Ÿ›  Tech Stack

๐Ÿ’ผ About This Role

You'll define and elevate core combat mechanics for a high-quality online multiplayer game, collaborating with directors and leads. You'll prototype, iterate, and refine systems to ensure responsive and engaging gameplay. This role offers a fully remote work model and a strong emphasis on work-life balance.

๐ŸŽฏ What You'll Do

  • Design and implement player combat mechanics including weapons and abilities.
  • Collaborate with art, engineering, and design leads on gameplay systems.
  • Prototype, iterate, and refine combat systems for polish and balance.
  • Advocate for player experience in combat design decisions.

๐Ÿ“‹ Requirements

  • Shipped AAA titles as senior or principal designer on at least two games.
  • Expertise in combat design and mechanics within modern multiplayer games.
  • Proficiency with Unreal Engine (UE5 preferred) for gameplay prototyping.
  • Deep understanding of combat loops, abilities, weapons, and balance frameworks.

โœจ Nice to Have

  • Experience with competitive online multiplayer games.
  • Strong technical problem-solving skills.
  • Knowledge of industry trends in modern combat systems.

๐ŸŽ Benefits & Perks

  • ๐ŸŒ Fully remote work model.
  • ๐Ÿ–๏ธ Generous PTO with summer and winter studio closures.
  • ๐Ÿฅ Private medical and dental coverage plus mental health support.
  • ๐Ÿ’ป Top-tier home office equipment provided.
  • ๐ŸŽ Discretionary studio performance bonus.

๐Ÿ“จ Hiring Process

Estimated timeline: 2-4 weeks ยท AI estimate

  1. 1Recruiter Screenยท 30 min
  2. 2Technical Interviewยท 60 min
  3. 3Design Challengeยท 1 week
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