13h ago

Animation Technical Artist

Brighton, UK

โœจ $80k-$120k / yearest.

full-timemid Hybridgaming

๐Ÿ›  Tech Stack

๐Ÿ’ผ About This Role

You'll rig characters and props and develop animation pipelines for AAA game projects. As the bridge between animators and tech constraints, you'll ensure high-quality movement and seamless in-engine integration. This role offers a chance to work with a multinational team of veterans from top studios.

๐ŸŽฏ What You'll Do

  • Rig characters and props for gameplay and aesthetics.
  • Integrate animation outputs into game engine.
  • Solve complex animation issues and optimize pipelines.
  • Collaborate with artists and engineers on asset implementation.

๐Ÿ“‹ Requirements

  • 3+ years experience as Animation Tech Artist or similar role.
  • Shipped at least one game through to release.
  • Expert knowledge of Maya or Blender.
  • Proficiency in Python, MEL, or C# scripting.

โœจ Nice to Have

  • Experience in outsource management capacity.
  • Working knowledge of Unreal Engine Animation Blueprints or Unity Mecanim.

๐ŸŽ Benefits & Perks

  • ๐Ÿ’ฐ Competitive Salary and benefits package.
  • ๐Ÿ–๏ธ Annual Leave plus Bank Holidays and Winter Break closure.
  • ๐Ÿ“š Annual Research Credit for personal growth.
  • ๐Ÿ‘ถ Family Friendly with 6 weeks full maternity/paternity/adoption leave.
  • ๐Ÿฒ Weekly Team Lunches and fully equipped team lounge.

๐Ÿ“จ Hiring Process

Estimated timeline: 3-5 weeks ยท AI estimate

  1. 1Application Reviewยท 1 week
  2. 2Technical Interviewยท 1 hour
  3. 3Take-home Taskยท 1 week
  4. 4Cultural Fit Interviewยท 45 min
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