1h ago
GameDev Solutions Architect
Amsterdam, Netherlands; Berlin, Germany; Limassol, Cyprus; Munich, Germany; Paphos, Cyprus; Prague, Czech Republic; Remote, Germany
full-timesenior Remotegame development
Tech Stack
Description
You will serve as a trusted technical advisor to game development studios, driving adoption of JetBrains tools like Rider by solving complex problems, improving workflows, and building better games. You'll work at the intersection of real-world production environments and product development.
Requirements
- Strong professional experience in game development using Unity, Unreal Engine, or in-house engines
- Background in AAA or large-scale production environments
- Deep knowledge of full game development lifecycle
- Strong skills in debugging, performance optimization, profiling, and memory management
- Hands-on experience with JetBrains tools
Responsibilities
- Work closely with game development studios as technical expert on Rider and GameDev workflows
- Investigate complex technical challenges beyond typical support scope
- Validate advanced use cases such as large Unity/Unreal projects, custom engine setups, CI/build pipelines
- Act as bridge between studios and internal teams
- Design and deliver technical workshops, demos, training sessions
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