9h ago

Staff Graphics Engineer

ES - Barcelona, Spain; ES - Spain

โœจ $150k-$200k / yearest.

full-timesenior Hybridgaming Visa Sponsor

๐Ÿ›  Tech Stack

๐Ÿ’ผ About This Role

You'll develop real-time rendering features and optimizations for an ambitious cross-platform Strategy/MMO title. You'll own GPU-driven pipelines and mobile rendering performance across Vulkan and Metal. This role offers visa sponsorship and a hybrid or remote setup.

๐ŸŽฏ What You'll Do

  • Develop and optimise real-time rendering features on mobile platforms.
  • Work with clustered/meshlet-based geometry and GPU-driven visibility.
  • Integrate rendering techniques like clustered lighting, TAA, and TSR.
  • Profile GPU/CPU performance and analyse rendering bottlenecks.

๐Ÿ“‹ Requirements

  • 5+ years of graphics programming experience on mobile platforms.
  • Strong C++ skills in performance-critical rendering code.
  • Solid knowledge of Vulkan and/or Metal APIs.
  • Experience with Unity's Scriptable Render Pipeline (SRP).

โœจ Nice to Have

  • Experience with UE5's Nanite/Lumen or equivalent.
  • Background in custom engine development or low-level rendering.
  • Cross-platform rendering experience beyond mobile.

๐ŸŽ Benefits & Perks

  • ๐Ÿ–๏ธ Remote/hybrid work flexibility across Ireland, UK, Spain, Portugal.
  • ๐Ÿข Visa sponsorship available.
  • ๐Ÿ’ฐ Competitive compensation and equity.
  • ๐Ÿ“ˆ Career development opportunities in a top mobile games company.
  • ๐ŸŽฎ Work on a high-profile unannounced strategy/MMO title.

๐Ÿ“จ Hiring Process

Estimated timeline: 2-4 weeks ยท AI estimate

  1. 1Recruiter Callยท 30 min
  2. 2Technical Interviewยท 60 min
  3. 3Hiring Manager Interviewยท 45 min
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