9h ago
Staff Graphics Engineer
ES - Barcelona, Spain; ES - Spain
โจ $150k-$200k / yearest.
full-timesenior Hybridgaming Visa Sponsor
๐ Tech Stack
๐ผ About This Role
You'll develop real-time rendering features and optimizations for an ambitious cross-platform Strategy/MMO title. You'll own GPU-driven pipelines and mobile rendering performance across Vulkan and Metal. This role offers visa sponsorship and a hybrid or remote setup.
๐ฏ What You'll Do
- Develop and optimise real-time rendering features on mobile platforms.
- Work with clustered/meshlet-based geometry and GPU-driven visibility.
- Integrate rendering techniques like clustered lighting, TAA, and TSR.
- Profile GPU/CPU performance and analyse rendering bottlenecks.
๐ Requirements
- 5+ years of graphics programming experience on mobile platforms.
- Strong C++ skills in performance-critical rendering code.
- Solid knowledge of Vulkan and/or Metal APIs.
- Experience with Unity's Scriptable Render Pipeline (SRP).
โจ Nice to Have
- Experience with UE5's Nanite/Lumen or equivalent.
- Background in custom engine development or low-level rendering.
- Cross-platform rendering experience beyond mobile.
๐ Benefits & Perks
- ๐๏ธ Remote/hybrid work flexibility across Ireland, UK, Spain, Portugal.
- ๐ข Visa sponsorship available.
- ๐ฐ Competitive compensation and equity.
- ๐ Career development opportunities in a top mobile games company.
- ๐ฎ Work on a high-profile unannounced strategy/MMO title.
๐จ Hiring Process
Estimated timeline: 2-4 weeks ยท AI estimate
- 1Recruiter Callยท 30 min
- 2Technical Interviewยท 60 min
- 3Hiring Manager Interviewยท 45 min
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