3h ago

Staff Software Engineer, Rendering

Shanghai, China

$731,500-$1,133,900 / year

full-timeseniorVideo Games

Tech Stack

Description

As a Staff Graphics Software Engineer on the R&D team, you will build rendering systems and features for a brand new game, collaborating with technical artists, artists, designers, and producers to deliver genre-defining experiences to players.

Requirements

  • 6+ years professional experience in Unreal Engine real-time rendering development
  • Deep experience with Unreal Engine 5 core rendering features (Lumen, Nanite)
  • Proficiency in C++ and Unreal Engine rendering APIs
  • Knowledge of modern graphics APIs (Vulkan, DirectX 12)
  • Experience with low-level optimization for PC and mobile platforms

Responsibilities

  • Act as subject-matter expert in graphics engineering
  • Develop and maintain engine technologies for new game
  • Collaborate with technical artists and art teams to realize visual vision
  • Monitor and optimize game client performance across platforms
  • Design, implement, and enhance tools for artists
0 views 0 saves 0 applications