19h ago
Lead Software Engineer, Tactical Shooter
Vancouver, BC, Canada
$140k-$180k / year
full-timelead Remotegaming
๐ Tech Stack
๐ผ About This Role
You'll lead engineering for a third person tactical shooter built in Unreal Engine 5. You'll drive technical direction across core gameplay, AI, and performance-critical runtime systems for a polished, scalable PC experience. This remote-friendly role offers the chance to shape a new IP with a top-tier indie studio.
๐ฏ What You'll Do
- Lead technical direction for core gameplay and runtime systems in Unreal Engine 5.
- Architect and optimize AI movement, perception, decision support, and navigation.
- Partner with design, animation, and content teams for responsive, maintainable systems.
- Mentor engineers and establish best practices for code review, debugging, and optimization.
๐ Requirements
- 5+ years of professional game development experience.
- Strong C++ and Unreal Engine experience including gameplay architecture and optimization.
- Shipped or significantly contributed to complex action, shooter, or AI-heavy gameplay features.
โจ Nice to Have
- Experience building third person shooter or tactical combat systems.
- Strong understanding of navigation systems and pathfinding middleware like Mercuna.
- Experience with Unreal Engine 5 AI systems (Behavior Trees, EQS, AI Controllers).
๐ Benefits & Perks
- ๐๏ธ Remote-friendly within Canada with Pacific-time overlap.
- ๐ฐ Competitive salary range $140k-$180k CAD.
- ๐ฎ Work on a new IP in a creative indie studio.
- ๐ Career growth through mentorship and leadership opportunities.
๐จ Hiring Process
Estimated timeline: 2-4 weeks ยท AI estimate
- 1Recruiter Screenยท 30 min
- 2Technical Interviewยท 60 min
- 3Team Fit Interviewยท 45 min
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