You'll adapt a large simulation game's UI systems for new platforms, working hands-on to modify and integrate interfaces for different resolutions and input methods. You'll solve platform-specific challenges while preserving usability and player experience. This role blends design and engineering, requiring strong technical fluency and practical experience with UI tools.
Remote|Mid|Full-time|Video games
You'll design **quests and narrative content** for an established sci-fi universe, collaborating with systems design, art, and engineering to create **reactive, cohesive experiences** that support open-ended exploration and player agency. This role offers **remote-first flexibility** within Canada.
Remote|Senior|Full-time|Video Games
You'll design and own levels end-to-end for a **remote-first game studio** working on world-class IPs. Your core impact is crafting cohesive gameplay experiences through layouts, combat encounters, and **state-driven scripting**. This role offers the chance to mentor junior designers and contribute to AAA-quality projects.
Remote|Senior|Full-time|Video Games
You'll prototype and implement gameplay content like game flow, abilities, and scripted sequences for a remote-first game studio. You'll **collaborate with artists and engineers** to bring high-quality game experiences to life. This role offers the chance to work on **world-class IPs** in a creative, independent environment.
Remote|Senior|Contract|Gaming
You'll design and implement **core RTS gameplay systems** in C++ for a classic AAA title at Blackbird Interactive. You'll own features from investigation to polish, working with cross-functional teams. This role is **remote-friendly in Canada** with Pacific time overlap.
Remote|Senior|Full-time|Gaming
You'll handle the full character art workflow from asset creation to engine implementation for a world-class game studio. You'll work under art leadership to maintain artistic direction and collaborate with technical artists, animators, and designers. This role offers **remote-first flexibility** and the chance to contribute to **immersive science fiction IPs**.
Remote|Senior|Contract|Gaming
Senior Game Designer
Vancouver, British Columbia, Canada
You'll **design and prototype gameplay features** for a **sci-fi first-person action game** in Unreal 5. You'll collaborate with multiple disciplines to **build systems-driven content** and bring deep immersion to life.
Remote|Senior|Contract|Gaming
Environment Artist
Vancouver, British Columbia, Canada
You'll create **convincing environment and level art** using **Unreal Engine 5** for an upcoming Third Person Action Shooter. You'll work with Creative Leads to author immersive content and collaborate with a fast-moving team. This role offers **remote or hybrid work across Canada**.
Remote|Senior|Full-time|Gaming
You'll lead the design and implementation of **core 3Cs systems** (camera, controls, character) for a **AAA third-person game**. Your work will directly shape moment-to-moment gameplay feel, ensuring intuitive and responsive player interactions. This is a remote-first contract role with a leading independent studio.
Remote|Senior|Contract|Gaming
Environment Artist
Vancouver, British Columbia, Canada
You'll create **high-quality 3D environment art assets** for a **third-person sci-fi action title** using Unreal Engine. Collaborate with a dedicated team to bring a cohesive universe to life, from concept to final in-game assets.
Remote|Mid|Full-time|Gaming
Character Artist
Vancouver, British Columbia, Canada
You'll create and implement **high-quality 3D character assets** for a **remote-first game studio** working on world-class IPs. Your sculpting, texturing, and technical execution will directly impact immersive gameplay experiences. **This 7-month contract** offers flexibility and collaboration with top industry talent.
Remote|Senior|Full-time|Gaming
Senior Concept Artist
Vancouver, British Columbia, Canada
You'll collaborate with an Art Director to craft **characters, tools, vehicles, and environments** in a **sci-fi game universe**. Your core impact will be producing both 2D and 3D concepts for in-game assets and key art, while ensuring immersion and consistency across the IP.
Remote|Senior|Contract|Gaming
UI/UX Designer - 6 Month Contract
Vancouver, British Columbia, Canada
You'll **adapt a simulation game** to new platforms, **refining user experiences** for intuitive, native feel. You'll collaborate with cross-functional teams to **solve usability challenges** and reimagine complex interfaces. This role focuses on preserving game depth while enhancing player comfort.
Remote|Mid|Full-time|Gaming
Senior Lighting Artist
Vancouver, British Columbia, Canada
You'll **own lighting direction** for a range of game environments, creating **cinematic atmospheres** with proprietary engine tools. You'll also mentor an intermediate artist and optimize lighting for **real-time performance**.
Remote|Senior|Contract|Gaming
You'll craft **cinematic lighting** for a **AAA Sci-fi action title** in a remote-first studio. Collaborate with art, design, and tech teams to create immersive, performance-friendly environments that enhance gameplay and storytelling.
Level Designer
Vancouver, British Columbia, Canada
You'll **design and build combat spaces** for a third-person military tactical shooter, collaborating with art and engineering to create **authentic, engaging environments**. This 4-month contract role involves owning levels end-to-end from layout to polish, with a focus on **tactical decision-making and squad-based gameplay**.
Remote|Senior|Contract|Gaming
You'll join a creative, independent game studio working on world-class IPs across multiple genres. You'll collaborate with a talented team in a **remote-first** environment with **flexible work arrangements**. This is a chance to grow your career in a dynamic, technical setting.
Hybrid|Full-time|Video games
Senior / Intermediate Software Engineer (Unreal Engine 5 Rendering)
You'll own and evolve rendering features and performance for a **UE5 project** across PC and consoles, driving visual quality with **Nanite, Lumen, and virtual shadow maps**. You'll collaborate with art and tech art to define performance-friendly asset and lighting best practices.
Remote|Senior|Full-time|Video Games
You'll keep our studio infrastructure reliable, secure, and easy to use by handling **day-to-day operations** across on-prem and cloud services. You'll support identity, endpoints, servers, networking, and core studio applications in a **creative game studio environment**. This full-time role is onsite in Vancouver.
Mid|Full-time|Video games
Senior Technical Director
You'll lead engineering leadership across 4-8 active projects, **directly managing technical leads** and owning hiring for key technical roles. You'll drive **technical assessment for partner opportunities** like remasters and ports. This role offers **flexible remote work** within Canada.
Remote|Senior|Full-time|Gaming
You'll lead the successful delivery of a **large IP across multiple platforms** at a remote-first, independent game studio. You'll work with talented internal and external teams, identify needs, and move them through all project phases including post-launch, **rallying and motivating a team towards shared goals**.
Remote|Lead|Full-time|Gaming
You'll **maintain and develop the art vision** for a popular indie franchise, driving new content and features. You'll **collaborate with the game leadership team** to deliver a world-class addition, ensuring projects stay on time and on budget. This is a **remote-first role** offering flexible work arrangements.
Remote|Senior|Full-time|Gaming
Senior Quality Assurance Analyst
You'll join a cross-discipline team testing **game software** for functionality, playability, and fun factor. You'll create test plans, guide specific tests, and assess issues pre and post launch. This is a remote-first role at an independent game studio.
Remote|Senior|Full-time|Gaming
You'll create **immersive animations** for characters, creatures, weapons, and props in a **remote-first game studio**. Your work will directly impact gameplay feel and visual style. This is a 3-month temporary contract role.
Remote|Senior|Contract|Gaming
You'll **maintain the art vision** for a third-person action shooter, driving new content and features while **collaborating with external partners** to deliver a world-class addition to a popular indie franchise. You'll mentor and grow the art team, ensuring consistent quality across all disciplines.
Remote|Lead|Full-time|Gaming
You'll work on a small, high-performing team optimizing and improving an **existing beloved game** in an established franchise. You'll develop dazzling **shader and asset improvements** while bridging art, engineering, and the game engine. This role offers the chance to own technical challenges and collaborate across disciplines.
Remote|Mid|Contract|Gaming